Game Passes in REALISTIC HOME DEFENSE: All Five, Two Off Sale

There are five passes, not the six the older game has. Two of the five were off sale when we checked. Prices are not exposed by any endpoint we can reach, so this page lists what is confirmed and marks the rest Unknown.

Last updated:

Five game passes exist. Three are buyable, two are not, and none of them is cosmetic-only.

  • "Unlock All Main Guns" and "Unlock Secondary Weapon Slot" are both on sale
  • "Hide Armour" and "Unban" exist but were off sale on 25 October 2026
  • Prices are not published in any endpoint we can reach, so this page does not quote them

Doesn't apply when: The game is three weeks old and in alpha. A pass that is off sale today can be turned back on, and a sixth pass can appear without warning. Every figure below carries the date we read it.

Pass inventory — read from the Roblox API on 25 Oct 2026

5
Passes that exist

the 2021 game has 6

3
On sale

buyable at check time

2
Off sale

listed but not purchasable

0
Prices published

not in any endpoint we can reach

If you have read a pass list for this game and it had six entries with Robux prices next to named rifles, you were reading about the older game with the same name. This one has five, the names are different, and the API does not hand out prices at all. That mismatch is the fastest way to tell whether a page is describing the game on your screen.

Source: official — apis.roblox.com/game-passes/v1/universes/10769857262/game-passes checked 2026-10-25.

The five passes, as the API returns them

PassOn saleCreatedDescription given by the developer
Unlock All Main GunsYes10 Oct 2026(none)
Unlock Secondary Weapon SlotYes10 Oct 2026(none)
Unlock Your Own AvatarYes11 Oct 2026"Lets you play the game with your own avatar"
Hide ArmourNo13 Oct 2026(none)
Unban [READ DESCRIPTION]No16 Oct 2026"Start a ticket in the social link server before purchasing"

Five rows, and four of them are things you can act on today, one way or another. The order in this table is by creation time, not by importance, because importance is not something the API knows.

Confirmed· All five rows and both status columns come from the official game-passes endpoint, read on 25 October 2026.

What "on sale" actually tells you

The isForSale flag is the only field here with a hard consequence, and it is easy to misread in both directions.

On sale means a player can complete a purchase right now. It says nothing about whether the pass is worth buying, whether it works, or whether the developer intends to keep it. A pass can be on sale and broken.

Off sale does not mean removed. Both "Hide Armour" and "Unban" still exist as objects attached to this game; a player simply cannot buy them at the moment of checking. There are three common reasons a Roblox developer does this, and the API does not tell you which one applies:

Why a pass goes off saleWhat you would seeHow to tell
Temporarily pulled to fix somethingOff sale for days, then backRe-check the same list a week later
Superseded by an in-game systemStays off sale permanentlyThe feature shows up free in-game
Never meant to be sold normallyOff sale with an unusual descriptionThe description tells you an alternative route

The last row is exactly what the Unban pass is, and it is worth its own section.

The Unban pass is not really a product

The fifth pass is called "Unban [READ DESCRIPTION]", and its own description reads: "Start a ticket in the social link server before purchasing." That is a developer telling you, in the product data itself, not to buy it directly.

Read that carefully. It means the pass exists as a mechanism for a support process, not as something you are meant to click. If you are banned and you buy it blind, you have paid and still need to open a ticket. The order matters.

A pass with "READ DESCRIPTION" in its name is a warning label written by the developer. If you find a guide that lists "Unban" among the game's normal passes with a price beside it and no mention of the ticket step, that guide did not read the description field.

We are not going to state a price for it, because we could not read one and guessing a price for a support product is worse than leaving the cell blank. If you need it, the ticket route in the description is the route.

Is the game pay to win? The honest version

This is the question the pass list actually answers, and the answer is more specific than yes or no.

Two of the three purchasable passes hand out access to weapons: "Unlock All Main Guns" and "Unlock Secondary Weapon Slot". That is not cosmetic. A player who buys both starts from a different loadout position than a player who does not, and it would be dishonest to call this a purely cosmetic shop.

What the list does not show is any pass that changes damage, health, armour strength, movement speed or aim. "Hide Armour" is the closest thing to a defensive item, and it was off sale when we checked, and its name describes hiding armour rather than strengthening it.

What you can buyDoes it affect a fight?Evidence
Access to all main gunsYes — you skip the earning stepConfirmed by the pass name and its on-sale status
A second weapon slotYes — you carry more without earning itConfirmed by the pass name and its on-sale status
Your own avatarNoDescription says it changes appearance only
Hide armourUnclearOff sale, no description, no way to test
UnbanNoSupport product, not a gameplay item

So the accurate sentence is: you can buy your way past the gun-unlock step and past the secondary-slot step, and nothing in the published data says you can buy damage. That distinction matters if you are deciding whether to spend, and it is the distinction most pass lists skip.

Unknown· Whether "Unlock All Main Guns" also unlocks weapons that would otherwise cost in-game money, or only removes a level requirement, is not stated anywhere we can read. Do not assume either.

Why there is no price table on this page

Three endpoints that normally expose Robux prices returned nothing usable for this game's passes when we checked: the legacy game-passes route returned an empty error object, and two economy routes returned either an error or an unrelated asset. We stopped there rather than working around it, because a workaround that produces a number we cannot re-verify is how price tables go wrong.

This is the part where a lot of pages invent. A price table is easy to fake and impossible for a reader to disprove without spending money, which makes it a popular thing to fake. Our position is the boring one: five passes, three buyable, prices Unknown, date attached.

Unverified· The 2021 game with the same name does have a published pass list with Robux prices beside named rifles. We have not verified those prices and they do not apply to this game.

How this changes your first-week plan

If you are not spending, the pass list tells you what you are competing against. Some of the players in your server started with every main gun available. That is a reason to learn the map and the round clock rather than to assume you are losing because you are bad.

If you are spending, the order is not close. The secondary weapon slot is the one that changes how a round plays, because carrying two weapons lets you cover two ranges without leaving the fight. "All main guns" gives you options; the second slot gives you a plan. Neither one teaches you the map.

Money from rounds is a separate system from passes. Passes unlock access; rounds pay for the loadout you are actually carrying. If you want the earning side, read how money works before you decide a pass is necessary.

What would change this page

The page has an expiry date built into it, so here is what to watch:

  • A sixth pass appears. The 2021 game has six. If this one gets a sixth, the KeyStats at the top are wrong and we will change them.
  • A pass comes back on sale. "Hide Armour" and "Unban" are the two to watch. If either flips, the second section's premise changes.
  • A price becomes readable. If an endpoint starts returning prices, this page gets a table with a source note on it, not before.

Frequently Asked Questions

How many game passes does REALISTIC HOME DEFENSE have?

Five, as of 25 October 2026. Three were on sale and two were off sale. The 2021 game with the same name has six, which is a common source of confusion.

Can you buy guns in REALISTIC HOME DEFENSE?

Yes. "Unlock All Main Guns" and "Unlock Secondary Weapon Slot" were both on sale. That gives a buyer access to weapons without earning them in rounds, so the shop is not cosmetic-only.

How much do the game passes cost?

We could not read a price from any endpoint that returned usable data for this game, so we do not quote one. Any page listing exact Robux prices for these five passes is either reading them in-game or making them up; ask which.

Why is the Unban pass off sale?

Its own description says to start a ticket in the social link server before purchasing, so it is a support mechanism rather than a normal product. Buying it directly does not skip the ticket.

Does the game have a pay-to-win problem?

You can buy your way past two progression steps, which is a real advantage. Nothing in the published data shows a purchasable damage, health or speed boost. Whether that counts as pay-to-win is your call, but the facts are narrower than most complaints suggest.

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